18 jan. 2018 – Kil10 dev progress Menu fine-tuning
January 18, 2018Menu fine-tuning
Fine tuned shaders + menus appearance. Refactored some code in the menu engine.
Added statistics to the character selection menu.
Added blurred menu window + dropshadow
Added a “breathing” effect to menu & slider selectors.
Added grid glow + star & cloud field for a friend’s game.