Mubeat's Blog
Multimedia development 07-29-2019
July 29, 2019
Multimedia Player 2.0 release.
Today marks the day with a new release for Multimedia Player. It has been 4 years since last update. The main reason why it took so long is that we wanted to release a stable version with video support. It took a while to get it right & during this time we took... Read more
Multimedia development 02-23-2019
February 23, 2019
Here's what we've been cooking for the last few weeks:
(Added) Spectrogram visualization.
(Updated) Playlist Search searches automatically through artist, title & filename in this order + redesign.
No more ridiculous searches. Ex: Before, to search for an artist named Floex, you had to... Read more
Multimedia development 02-06-2019
February 6, 2019
I know there has not been a lot of updates on Multimedia Player since forever but it is mainly due to the fact that we've been working really hard on adding video support & improving the player overall.
Here's what to be expected in the upcoming version 2.0 (list is subject to... Read more
3 apr. 2018 – Kil10 dev progress: Visual & menus enhancements
April 3, 2018
Corrected the visibility, lisibility and clearness of the game & menus.
Enhanced the controllers remapping menu.
Enhanced the victory/results menu.
Added cliquable buttons + labels throughout the menu.
Added the interaction with the mouse everywhere in the menus.
Worked on the game... Read more
5 mar. 2018 – Kil10 dev progress: Delta time & level menu
March 5, 2018
Updated the level selection menu.
The levels have evolved since the time we originally chose the level's themes.
We had to redo some of the logos & some of the backgrounds (removed some placeholders).
Here's the result (except the background of the lava cave):
Here's the new background... Read more
18 jan. 2018 – Kil10 dev progress Menu fine-tuning
January 18, 2018
Menu fine-tuning
Fine tuned shaders + menus appearance. Refactored some code in the menu engine.
Added statistics to the character selection menu.
Added blurred menu window + dropshadow
Added a "breathing" effect to menu & slider selectors.
Added grid glow + star & cloud field... Read more
11 nov. 2017 – Kil10 development progress
November 11, 2017
Parallax backgrounds
Industrial level parallax background.
Jungle level parallax background
Shaders
We finally fine-tuned to our liking and reworked the main menu shader. We also added a rgb channel shift happening randomly from time to time.
Here's a dither... Read more
How to create a self-signed certificate
June 17, 2016
1 - Creating the certificate
First, make sure you have "Microsoft Windows SDK for Windows and .NET Framework 4" kit installed first. https://www.microsoft.com/en-us/download/details.aspx?id=8279
I created a bat file to automate the process of creating a self-signed certificate.
Make sure to... Read more
Multimedia development 06-15-2016
June 15, 2016
(Added) possibility to read videos & DVD.
(Added) possibility to show/hide subtitles.
(Added) Windows UAC manifest to give admin access to the application (necessary Windows 8 >)
Ex : Access to Window's registry
(Added) possibility to dis/enable Notifications (was frustrating on... Read more